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Mapping the Zune interface

 
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Síon
Zune Newcomer

Joined: 30 Nov 2008
Posts: 1
Location: Tacoma, WA
Zune: Dire illuSion
GAMERTAG: dire illuSion

PostPosted: Nov Sun 30, 2008 8:51 pm    Post subject: Mapping the Zune interface Reply with quote

My mods were wiped out with the most recent update so I had to return here to recall some of the details for modding the interface and get my own theme back.

Word to wise; make a backup of your ZuneShellResources.dll after you made your changes and hope that Microsoft doesn't make significant changes to the dll so you don't have to redo this.

However, if like me you do have to redo the effort of modding your own Zune interface and need to work the font colours then I think one useful piece of information would be a mapping of the object name to the actual object displayed in the interface.

Something along the lines of;



I ask as I am currently making notes of where I am identifying objects by the font colour label used. If someone has already done this and I didn't read the threads well enough then point me there! Otherwise, I'd like to know if this would be useful for others if I post up my findings?
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